Object height output (Water Overlay): Difference between revisions
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This attribute is automatically created for all | This attribute is automatically created for all [[weir]]s in a project when a [[Water Overlay|water calculation]] is performed. When the calculation is complete, the attribute is updated automatically. | ||
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Revision as of 14:57, 17 January 2023
Icon | Key | Unit | Range | Description | Default value |
---|---|---|---|---|---|
OBJECT_HEIGHT_OUTPUT | m + datum | An array of values, each value indicating the height that the object had at the time of the timeframe recording. | None |
This attribute is automatically created for all weirs in a project when a water calculation is performed. When the calculation is complete, the attribute is updated automatically.
Notes
- This attribute does not need to be created when configuring the project. This attribute is created automatically by the Water Overlay when a calculation is performed.
- Each Water Overlay will create this attribute with the ID of an Overlay appended to it, to prevent the results of multiple Water Overlays storing their results in the same attribute by default.
How-to's
- How to find the Object flow output attribute related to a specific Overlay
- How to inspect object output attributes of an overlay using the measurement tool
- How to export an Object output attribute as measurement