Culvert (Water Overlay): Difference between revisions

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Culverts are assumed to have a circular cross-section, and level (i.e. not inclined).
Culverts are assumed to have a circular cross-section, and level (i.e. not inclined).


[[File:waterwizard_icon_culvert.png]] A culvert is a [[Line-based_construction_(Water_Overlay)|line-based construction]].
[[File:waterwizard_icon_culvert.png|75px]] A culvert is a [[Line-based_building_(Water_Overlay)|line-based building]].
{| class="wikitable"
 
! Icon
{{Overlay keys|suppresscategory=true|
! Attribute
{{:culvert diameter (Water Overlay)}}
! Unit
{{:culvert rectangular height (Water Overlay)}}
! Description
{{:culvert threshold (Water Overlay)}}
! Default
{{:culvert n (Water Overlay)}}
|-
}}
|[[File:waterwizard_icon_culvert_width.png]]
 
|[[Culvert_diameter_(Water_Overlay)|CULVERT_DIAMETER]]
{{article end
|m
|notes=
|The diameter of the culvert. For throughput calculations, the culvert is assumed to have a circular cross-section.
* If a culvert is placed in a waterway, and the waterway is not otherwise interrupted, water will be able to flow past the culvert via the waterway itself. It is recommended to make sure that the waterway is obstructed by an increase in the [[terrain height (Water Overlay)|terrain height]] in such a way that the only way water can flow from the one end of the culvert to the other is via the culvert.
|1
|howtos=
|-
* [[How to correct multiple buildings on the same location]]
|[[File:waterwizard_icon_culvert_height.png]]
* [[How to correct weir, pump, or culvert drawn as point]]
|[[Culvert_height_(Water_Overlay)|CULVERT_HEIGHT]]
* [[How to correct a building in an uninterrupted waterway]]
|{{mdatum}}
* [[How to correct a building at the edge of the project area]]
|The height of the inner side of the culvert's underside (or the threshold height at which water starts flowing through the culvert). When set to a level below the terrain height at either end-point, the culvert's height will automatically be treated as a value equal to that of the highest [[terrain height (Water Overlay)|terrain]] found at either of its endpoints.  
* [[How to correct a culvert connecting two water level areas]]
|0
|seealso=
|-
*[[Culvert formula (Water Overlay)]]
|[[File:waterwizard_icon_manning.png]]
}}
|[[Culvert_n_(Water_Overlay)|CULVERT_N]]
<noinclude>
|s/(m<sup>1/3</sup>)
|The manning value of the culvert's material, which influences the flow speed.
|0,014
|}
==See also==
*[[Culvert_formula_(Water_Overlay)|Culvert formula]]
{{WaterOverlay hydraulic structure nav}}
{{WaterOverlay hydraulic structure nav}}
{{Water Module buttons}}
</noinclude>

Latest revision as of 16:54, 2 February 2024

Culverts are effectively tunnels or pipes directly connecting two bodies of water, and allow water to flow in either direction. Culverts can also be used to model tunnels on land, creating a hole which water can flow through when it is flowing over land. The throughput of a culvert is limited by its dimensions.

Culverts are assumed to have a circular cross-section, and level (i.e. not inclined).

Waterwizard icon culvert.png A culvert is a line-based building.

Notes

  • If a culvert is placed in a waterway, and the waterway is not otherwise interrupted, water will be able to flow past the culvert via the waterway itself. It is recommended to make sure that the waterway is obstructed by an increase in the terrain height in such a way that the only way water can flow from the one end of the culvert to the other is via the culvert.

How-to's

See also