Object height output (Water Overlay): Difference between revisions

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This attribute is automatically created for all relevant hydraulic structures in a project when a [[Water Overlay|water calculation]] is performed. When the calculation is complete, the attribute is updated automatically.
This attribute is automatically created for all [[weir]]s in a project when a [[Water Overlay|water calculation]] is performed. When the calculation is complete, the attribute is updated automatically.
 
All [[Hydraulic_structures_(Water_Overlay)|hydraulic structures]] have an OBJECT_HEIGHT_OUTPUT attribute.
Also a [[Breach_(Water_Overlay)|breach area]] and a [[Sewer_area_(Water_Overlay)|Sewer area]] have this attribute.


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Revision as of 14:57, 17 January 2023

This attribute is automatically created for all weirs in a project when a water calculation is performed. When the calculation is complete, the attribute is updated automatically.

Notes

  • This attribute does not need to be created when configuring the project. This attribute is created automatically by the Water Overlay when a calculation is performed.
  • Each Water Overlay will create this attribute with the ID of an Overlay appended to it, to prevent the results of multiple Water Overlays storing their results in the same attribute by default.

How-to's

See also

Analyses of a pinching culvert (Dutch only)