Geo Plugin: Difference between revisions

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A Geo Plugin is a module that can automatically obtain geo-data from a web service and can convert and interpret the data such that it can be used in a Project. One or more Geo Plugins of the same type can be defined in a [[Project Template]]. When a Project Template is used to create a new Project, the Geo Plugins that are active are executed. They then obtain the data and convert and interpret it and apply it to the new [[Project]]. A Geo Plugin specializes in one type of data and multiple types of data are supported.
[[File:Api_tools_geo.png|thumb|right|400px|[[Geo Plugin]]s in relation to [[Source]]s, [[Progress]] and [[Geo Link]]s]]
A Geo Plugin is an [[Item]] in a [[Project]] which serves as a data mapping definition. It can be used as a geo data connection to automatically import additional features during the [[New Project Wizard|generation of a new Project's map]], but may also serve as a prepared [[Function]] mapping when importing [[Geo Data]] using the [[Geo Data Wizard]].


Geo Plugins are only used in the context of creating a new [[Project]] based on an existing [[Project Template]]. Only during the [[New Project Wizard|generation of a new Project's map]] (and not when creating a project with an empty map) are the Geo Plugins consulted and the relevant data added to the [[Project]] automatically.
==Uses==
Depending on how a Geo Plugin is intended to be used, the way the Geo Plugin should be configured can differ.
 
By default a Geo Plugin is usable for the [[New Project Wizard|generation of a new Project's map]]. In this case, it does require the selection of a source, either from the web or from the [[Geo Share]].  
The option to use it for new projects can also be disabled. In this case, the Geo Plugin will not appear when generating a new project. However, it can be used to match features to functions when using a [[Geo Data Wizard]], which can be useful when dealing with project specific geo data files.
<gallery>
File:Geo_plugin_for_new_projects.png|Geo Plugin available for new project. It requires the selection of a Source.
File:Geo_plugin_not_for_new_projects.png|Geo Plugin not available for new project. It requires geometry features to be configured.
</gallery>
===Project generation===
Geo Plugin that is available for new project generation can automatically obtain geo data from a web service and can convert and interpret the data such that it can be placed in a Project. One or more Geo Plugins of the same type can be defined in a [[Template Project]] and can even refer to the same source. When a Template is used to create a new Project, the Geo Plugins that are active are executed. They then obtain the data and convert and interpret it and apply it to the new [[Project]]. A Geo Plugin specializes in one type of data and multiple types of data are supported. Geo plugins can be set active or inactive manually before generating the new project by opening the additional options menu and going to the custom tab.
 
===Manual geo data import===
Geo Plugins configured to import constructions (or [[Measure]]s can be used during the [[Geo data wizard]]. While importing, imported features will have [[Attribute]]s, based on which a determination can be made of the [[Function]] this feature should become. [[Geo Link]]s in the Geo Plugin define the relation between the presence (and values) of [[Attribute]]s, and the assigned [[Function]]s.
 
This method is more flexible than defining a mapping manually during the wizard. A manually defined mapping can only check for the presence of exactly 1 [[Attribute]] and value per potential [[Function]], but a Geo Plugin's [[Geo Link]] can define multiple [[Attribute]] conditions.


==Types==
==Types==
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! Feature type
! Feature type
! Effect
! Effect
! Configurations
|-
|-
| AREA
| AREA
| Vector  
| Vector  
| Adds [[Area]]s.
| Adds [[Area]]s.
| Geolink:
Uses AreaGeoLinks that can be matched based on attributes and can map attributes for the matched feature. The geometry mode can also be set, which optionally alters the feature's geometry.
* Matching Attributes
* Mapped Attributes
|-
|-
| BUILDING
| BUILDING
| Vector  
| Vector  
| Adds [[Building]]s that do not belong to the road system.
| Adds [[Building]]s that do not belong to the road system.
| Function
Function
Geolink:
Uses BuildingGeoLinks that can be matched based on attributes and can map attributes for the matched feature. A function can be configured, which will be used to place the building in the project. A BuildingGeoLink without a configured Function will never be placed in a project, which can be useful when certain features should be ignored. The geometry mode can also be set, which optionally alters the feature's geometry.
* Function
* Matching Attributes
* Mapped Attributes
|-
|-
| ROAD
| ROAD
| Vector
| Vector
| Adds road system only [[Building]]s
| Adds road system only [[Building]]s
| Function
Uses RoadGeoLinks that can be matched based on attributes and can map attributes for the matched feature. A function can be configured, which will be used to place the building in the project. A RoadGeoLink without a configured Function will never be placed in a project, which can be useful when certain features should be ignored. The geometry mode can also be set, which optionally alters the feature's geometry.
Geolink:
* Function
* Matching Attributes
* Mapped Attributes
|-
|-
| TERRAIN_HEIGHT
| TERRAIN_HEIGHT
| Grid
| Grid
| The [[elevation model]] is updated with data from all sources. These are processed before the creation of [[Water Terrain]]s. Within this step, there is no guarantee on which GeoTIFF is applied first.
| The [[elevation model]] is updated with data from all sources. These are processed before the creation of [[Water Terrain]]s. Within this step, there is no guarantee on which GeoTIFF is applied first.
| Source(s)
Can link to one or more GeoTIFFs.
|-
|-
| WATER_BOTTOM
| WATER_BOTTOM
| Grid
| Grid
| The [[elevation model]] is updated with data from all sources. In contrast with TERRAIN_HEIGHT, these are processed after the creation of [[Water Terrain]]s, so water bottom heights can be adjusted more preferably. The application is not restrict to water terrains though, the heights from these GeoTIFFS can simply applied anywhere. Within this step, there is no guarantee on which GeoTIFF is applied first.
| The [[elevation model]] is updated with data from all sources. In contrast with TERRAIN_HEIGHT, these are processed after the creation of [[Water Terrain]]s, so water bottom heights can be adjusted more preferably. The application is not restrict to water terrains though, the heights from these GeoTIFFS can simply applied anywhere. Within this step, there is no guarantee on which GeoTIFF is applied first.
| Source(s)
Can link to one or more GeoTIFFs.
|}
|}


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{{article end
{{article end
|notes=
|notes=
* Geo Plugins are only used during the creation of a new [[Project]] when basing it on real-world data. When creating an empty [[Project]], Geo Plugins are not used.
* Names of imported features are first decided by the Name Attribute configured of the Geo Plugin. If no such Attribute exists, the name of the matching [[Geo Link]] is used. If no [[Geo Link]] was used to match, the name of the configured [[Source]] is used.
* When mapping [[Attribute]]s, and importing a feature which has an [[Attribute]] targeted by the mapping, the imported [[Item]] will have only the mapped [[Attribute]] with the original [[Attribute]]'s value, and not the original [[Attribute]]. Attributes which are not mapped are included with the [[Item]] as is.
* When mapping [[Attribute]]s, and importing a feature which has an [[Attribute]] targeted by the mapping, the imported [[Item]] will have only the mapped [[Attribute]] with the original [[Attribute]]'s value, and not the original [[Attribute]]. Attributes which are not mapped are included with the [[Item]] as is.
* When a Geo Plugin uses multiple sources for grid data, only locations with NO_DATA values can be further enriched by following sources. Locations where the value is 0 will not be overwritten, as 0 can be a valid value.
* When a Geo Plugin uses multiple sources for grid data, only locations with NO_DATA values can be further enriched by following sources. Locations where the value is 0 will not be overwritten, as 0 can be a valid value.
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* [[Project Source]]
* [[Project Source]]
* [[Geo Share]]
* [[Geo Share]]
* [[Geo Link]]s
|howtos=
|howtos=
* [[How to create a Geo Plugin to import Areas from the Geo Share]]
* [[How to create a Geo Plugin to import Buildings from a DXF]]
* [[How to create a Geo Plugin to import Areas from WFS]]
* [[How to create a Geo Plugin to import Buildings at Project creation]]
* [[How to create a Geo Plugin to import district in the Netherlands]]
* [[How to create a Geo Plugin to import Areas from the Geo Share at Project creation]]
* [[How to create a Geo Plugin to import constructions]]
* [[How to create a Geo Plugin to import Areas from WFS at Project creation]]
 
* [[How to create a Geo Plugin to import district in the Netherlands at Project creation]]
* [[How to create a Geo Plugin to import constructions from a dxf]]
* [[How to configure the names of features created by a Geo Plugin]]
|videos=
|videos=
{{video|link=https://www.youtube.com/watch?v=IhnEk7mp5hE|description=Integrating data using the Geo Share and Geo Plugins.|language=dutch}}
{{video|gallery=
{{video|link=https://youtu.be/nh332NTyKzI|description=Tygron Geo Share and Geo Plugins.|language=dutch}}
  {{video|link=https://www.youtube.com/watch?v=IhnEk7mp5hE|description=Integrating data using the Geo Share and Geo Plugins.|language=dutch}}
  {{video|link=https://youtu.be/nh332NTyKzI|description=Tygron Geo Share and Geo Plugins.|language=dutch}}
}}
}}
}}


 
{{editor tools nav}}
 
[[Category:Items]][[Category:Geo Plugin]]
[[Category:Items]]

Latest revision as of 07:25, 7 December 2023

A Geo Plugin is an Item in a Project which serves as a data mapping definition. It can be used as a geo data connection to automatically import additional features during the generation of a new Project's map, but may also serve as a prepared Function mapping when importing Geo Data using the Geo Data Wizard.

Uses

Depending on how a Geo Plugin is intended to be used, the way the Geo Plugin should be configured can differ.

By default a Geo Plugin is usable for the generation of a new Project's map. In this case, it does require the selection of a source, either from the web or from the Geo Share. The option to use it for new projects can also be disabled. In this case, the Geo Plugin will not appear when generating a new project. However, it can be used to match features to functions when using a Geo Data Wizard, which can be useful when dealing with project specific geo data files.

Project generation

Geo Plugin that is available for new project generation can automatically obtain geo data from a web service and can convert and interpret the data such that it can be placed in a Project. One or more Geo Plugins of the same type can be defined in a Template Project and can even refer to the same source. When a Template is used to create a new Project, the Geo Plugins that are active are executed. They then obtain the data and convert and interpret it and apply it to the new Project. A Geo Plugin specializes in one type of data and multiple types of data are supported. Geo plugins can be set active or inactive manually before generating the new project by opening the additional options menu and going to the custom tab.

Manual geo data import

Geo Plugins configured to import constructions (or Measures can be used during the Geo data wizard. While importing, imported features will have Attributes, based on which a determination can be made of the Function this feature should become. Geo Links in the Geo Plugin define the relation between the presence (and values) of Attributes, and the assigned Functions.

This method is more flexible than defining a mapping manually during the wizard. A manually defined mapping can only check for the presence of exactly 1 Attribute and value per potential Function, but a Geo Plugin's Geo Link can define multiple Attribute conditions.

Types

A Geo Plugin can be used to import the following types of data:

Geo Plugin type Feature type Effect
AREA Vector Adds Areas.

Uses AreaGeoLinks that can be matched based on attributes and can map attributes for the matched feature. The geometry mode can also be set, which optionally alters the feature's geometry.

BUILDING Vector Adds Buildings that do not belong to the road system.

Function Uses BuildingGeoLinks that can be matched based on attributes and can map attributes for the matched feature. A function can be configured, which will be used to place the building in the project. A BuildingGeoLink without a configured Function will never be placed in a project, which can be useful when certain features should be ignored. The geometry mode can also be set, which optionally alters the feature's geometry.

ROAD Vector Adds road system only Buildings

Uses RoadGeoLinks that can be matched based on attributes and can map attributes for the matched feature. A function can be configured, which will be used to place the building in the project. A RoadGeoLink without a configured Function will never be placed in a project, which can be useful when certain features should be ignored. The geometry mode can also be set, which optionally alters the feature's geometry.

TERRAIN_HEIGHT Grid The elevation model is updated with data from all sources. These are processed before the creation of Water Terrains. Within this step, there is no guarantee on which GeoTIFF is applied first.

Can link to one or more GeoTIFFs.

WATER_BOTTOM Grid The elevation model is updated with data from all sources. In contrast with TERRAIN_HEIGHT, these are processed after the creation of Water Terrains, so water bottom heights can be adjusted more preferably. The application is not restrict to water terrains though, the heights from these GeoTIFFS can simply applied anywhere. Within this step, there is no guarantee on which GeoTIFF is applied first.

Can link to one or more GeoTIFFs.

Configuration

When a Geo Plugin is created, a number of additional settings can be configured to define how the source data is to be interpreted. Note that the availability of different configuration options are related to the kind of data the Geo Plugin is configured to import.

Layer id
If the data source structures its data in multiple layers, select which layer should be used.
CRS
If the data source does not define its CRS properly, or does not define a CRS at all, or has problems with a specific CRS, select which CRS to use (instead).
Name attribute
Select which Attribute's value should be used to name the imported features.
Id attribute
An Attribute which can uniquely identify features in the data source. It is often not possible to request all the features in one go, since it has a limit to the maximum amount of features returned for a query. In order to return them, a sorting attribute has to be configured in the service. However, this is not always the case, therefore it sometimes has to be configured or supplied manually. The unique identifier attribute is the best attribute to sort on. This option allows user to select this from the available attributes, or supply it manually if none can be selected.
Use for New Projects
Whether or not this Geo Plugin is selectable when using this project as a template for other new project areas. When this option is not selected, it is only usable within the project itself using the Geo Data Wizard.

Services will return an error message when this attribute is not correctly configured. In that case the corresponding Geo Plugin will then not be able to process the data and will report that an error occurred.

Sources

Main article: Project Source

Each Geo Plugin must obtain its data from a source. Sources are defined as Project Sources in the Tygron Platform. For vector data, only one source can be added per individual plugin. For grid data, multiple sources can be added.

Geo Link

Main article: Geo Link

A Geo Link is a separate data object that can be used by a Geo Plugin. It provides a further specification of how the data from the web source is imported, and how to remap the Attributes.

For example, in the case of a Building Geo Plugin, when a feature has the attributes of a Geo Link required for a match, the feature 's geometry is used to add the new Building to the project with the function defined in the Geo Link. In case a feature matches with multiple Geo Links, the Geo Link with the highest configured priority is selected.

Geo Links are not required for a Geo Plugin to successfully import data. If no Geo Link is defined, no filtering or remapping of Attributes will occur.

Notes

  • Geo Plugins are only used during the creation of a new Project when basing it on real-world data. When creating an empty Project, Geo Plugins are not used.
  • Names of imported features are first decided by the Name Attribute configured of the Geo Plugin. If no such Attribute exists, the name of the matching Geo Link is used. If no Geo Link was used to match, the name of the configured Source is used.
  • When mapping Attributes, and importing a feature which has an Attribute targeted by the mapping, the imported Item will have only the mapped Attribute with the original Attribute's value, and not the original Attribute. Attributes which are not mapped are included with the Item as is.
  • When a Geo Plugin uses multiple sources for grid data, only locations with NO_DATA values can be further enriched by following sources. Locations where the value is 0 will not be overwritten, as 0 can be a valid value.

How-to's

Videos

Integrating data using the Geo Share and Geo Plugins. (In dutch)
Tygron Geo Share and Geo Plugins. (In dutch)

See also