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4 December 2025
- 11:1311:13, 4 December 2025 Ground water max uptake depth m (Water Overlay) (hist | edit) [580 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=GROUND_WATER_MAX_UPTAKE_DEPTH_M |unit=m |description=When the ground water (Saturated Zone) is drops below this depth there is no longer any uptake into the Unsaturated Zone. |defaultvalue=5 |icon= }}</onlyinclude>}} {{article end |notes= |seealso= * Unsaturated fraction prequel (Water Overlay) * Min unsaturated fraction (Terrain Attribute) |howtos= * How to add and remo...")
3 December 2025
- 16:3016:30, 3 December 2025 Water Module Changes (hist | edit) [2,607 bytes] Maxim@tygron.com (talk | contribs) (Created page with "This page describes the changes between the Water Module LTS 2024 -> LTS 2026. These changes will result in a faster en more realistic result, but can be reversed for full backwards compatibility. ==Updates== The Water Module 2026 has several changes, most changes only make it faster or contain additional functionality. The changes listed here can also change the outcome. * Polygon rasterization. * Minimal saturation Unsaturated Zone. * Drainage height (in relation to...")
- 16:2416:24, 3 December 2025 Terrain min unsaturated fraction (Water Overlay) (hist | edit) [1,110 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes|suppresscategory=true|<onlyinclude> {{:min unsaturated fraction (Terrain Attribute)}}</onlyinclude> }} {{article end |notes= |howtos= * How to add and remove an Attribute |seealso= * Groundwater level formula (Water Overlay) * Ground infiltration formula (Water Overlay) * Ground model (Water Overlay) * Evapotranspiration model (Water Overlay) * Infiltration model (Water Overlay) * Trim ground storage fraction (Water Overlay...")
2 December 2025
- 13:3413:34, 2 December 2025 Min unsaturated fraction prequel (Water Overlay) (hist | edit) [1,094 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=MIN_UNSATURATED_FRACTION |name=Min Unsaturated fraction |description=Used for initializing the minimal saturation of the unsaturated zone in the underground. |min=0 |max=1 }}</onlyinclude>}} {{article end |notes= * The values in this prequel grid are clamped between 0 and 1. No data values are not allowed, but negative values are interpreted as...")
- 13:1013:10, 2 December 2025 Trim shoreline conductivity (Water Overlay) (hist | edit) [798 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=TRIM_SHORELINE_CONDUCTIVITY |unit=number |description=Trim fraction for horizontal ground conductivity around waterway shorelines, 1 is default, 0 is nothing, 1.1 is a 10% increase, etc. |icon= |defaultvalue=1 |range=0 to 1000 }}</onlyinclude>}} {{article end |notes= * This trim can be used to adjust the waterway's bedding conductivity. |seealso= *Terrain hydraulic conductivity...")
- 13:0113:01, 2 December 2025 Min unsaturated fraction (Terrain Attribute) (hist | edit) [1,115 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{terrain attributes |<onlyinclude> {{terrain attributes|type=row |attribute=MIN_UNSATURATED_FRACTION |unit=m |layer=Underground |description=This values defines the minimal water fraction stored in the unsaturated zone. It prevents the unsaturated zone from completely drying up. |icon=waterwizard_icon_microrelief.png |range=0 - 0.255 }}</onlyinclude> }} {{Terrain attribute details | static= | specifics= | notes= | references= | seealso= *Terrain Attributes }} Cate...")
28 November 2025
- 15:3615:36, 28 November 2025 Version 2026.0.6 (hist | edit) [303 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2026.0.6 is released on preview.tygron.com on December 19th 2025. '''Updates''' * Water: Added min unsaturated zone fraction. * Several smaller bug fixes, security updates and WIKI Updates. Category:Version 2026")
27 November 2025
- 10:2910:29, 27 November 2025 Min drain surface distance m (Water Overlay) (hist | edit) [606 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=MIN_DRAIN_SURFACE_DISTANCE_M |unit=m |description=Minimal distance required between land drainage cells and the surface. |defaultvalue=0.25 |icon= }}</onlyinclude>}} {{article end |notes= * Drain will be ignored when they are too close to the surface. * Setting this value to e.g. -100 removes the functionality and no cells will be ignored. |seealso= *Ground water (Water Overlay)...")
19 November 2025
- 11:0211:02, 19 November 2025 How to refer to a Grid by Attribute when using TQL (hist | edit) [3,227 bytes] Rudolf@tygron.nl (talk | contribs) (Created page with "When creating Projects, Project Templates, and smaller elements of complex calculation models, it is a common occurence that an Excel Indicator references the results of a Grid Overlay. However, depending on the situation, it is easy to encounter situations where the common GRID_IS_ syntax of a TQL clause is not flexible enough. This can happen for example when the Excel Indicator is used in a different Project in which the r...")
17 November 2025
- 14:1814:18, 17 November 2025 Key (TQL Param) (hist | edit) [260 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Param TQL|suppresscategory=true|allowselflinks=true| <onlyinclude> {{Param TQL|tabletype=row|attribute=KEY|type=String|description=Select attribute based on Overlay Key name|polygon=false|}} </onlyinclude> }} {{article end |notes= }} {{TQL param nav}}")
- 14:1614:16, 17 November 2025 Version 2026.0.5 (hist | edit) [691 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2026.0.5 is released on preview.tygron.com on November 28th 2025. '''Updates''' * Added TQL option to select attributes based on the Overlay key. * Several smaller bug fixes, security updates and WIKI Updates. Category:Version 2026")
14 November 2025
- 15:3315:33, 14 November 2025 Weir dam output (Water Overlay) (hist | edit) [1,097 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{overlay keys|<onlyinclude> {{overlay keys|type=row|group=Water Overlay |key=OBJECT_WEIR_DAM_OUTPUT |unit=m |description=An array of values, each value indicating the width that the object had at the time of the timeframe recording. |defaultvalue=None |icon= |range=-{{max surface}} to {{max surface}} }}</onlyinclude>}} This attribute is automatically created for all breaches in a project when a Water Overlay|water calcul...") originally created as "Object weir dam output (Water Overlay)"
- 15:2315:23, 14 November 2025 Object water area output (Water Overlay) (hist | edit) [1,325 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{overlay keys|<onlyinclude> {{overlay keys|type=row|group=Water Overlay |key=OBJECT_WATER_AREA_OUTPUT |unit=item ID |description=An array of item IDs, one per Water level area (Water Overlay), related to a specific hydraulic structure or hydrologic feature. |defaultvalue=None |icon= |range=-{{max surface}} to {{max surface}} }}</onlyinclude>}} All Hydraulic_...")
- 15:1915:19, 14 November 2025 How to create a false-color image for AI training data (hist | edit) [1,806 bytes] Rudolf@tygron.nl (talk | contribs) (Created page with "When creating training data for an AI model, the most basic method is to use a Satellite Image as a background to provide 3 colorband tensors for the model. However, depending on the use-case and available data, a need or preference may arise to replace one proper color band with a different input, such as infrared or relative height. This can be done fairly easily with a Combo Overlay. The example described here replaces a visible col...")
- 14:0214:02, 14 November 2025 Zoning permit required (Height Overlay) (hist | edit) [911 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay keys|<onlyinclude> {{Overlay keys|type=row|group=Height Overlay |key=ZONING_PERMIT_REQUIRED |unit={{boolean}} |description= |defaultvalue=None |icon=waterwizard_icon_pump_upper_threshold.png }}</onlyinclude>}} {{article end |notes=* When set to a value larger than 0, buildings are taken into account based on the Function Value ZONING_PERMIT_REQUIRED, instead of FLOOR_HEIGHT_M....")
- 13:4813:48, 14 November 2025 Lower threshold (Water Overlay) (hist | edit) [329 bytes] Frank@tygron.nl (talk | contribs) (Created page with "Lower threshold is a key of the Water Overlay that is used for both Pumps as Inlets and Outlets. {{Overlay keys|suppresscategory=true| {{:pump upper threshold (Water Overlay)}} {{:inlet upper threshold (Water Overlay)}} }} {{WaterOverlay hydraulic structure nav}}")
- 13:4613:46, 14 November 2025 Upper threshold (Water Overlay) (hist | edit) [329 bytes] Frank@tygron.nl (talk | contribs) (Created page with " {{Overlay keys|suppresscategory=true| {{:pump upper threshold (Water Overlay)}} {{:inlet upper threshold (Water Overlay)}}")
- 10:5910:59, 14 November 2025 Weir n (Water Overlay) (hist | edit) [545 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay keys|<onlyinclude> {{Overlay keys|type=row|group=Water Overlay |key=WEIR_N |unit=factor |description=Weir type factor |defaultvalue=1.5 |icon=waterwizard_icon_weir_n.png |range=0 to {{Floatmaxvalue}} }}</onlyinclude>}} ==Shapes== {|class=wikitable ! Icon ! <!--style='text-align:left;'--> | Shape ! Weir type |- | File:weir_flat_shape.png | Flat | 3 / 2 |- | File:weir_v_shape.png | V-shape | 5 / 2 |} {{article end |notes= |seealso= * Weir formula (Wa...")
13 November 2025
- 10:3010:30, 13 November 2025 How to edit a Measure with QGIS (hist | edit) [747 bytes] Maxim@tygron.com (talk | contribs) (Created page with "This page is work in progress! * Create a new measure. * Select in Measure ribbon export geo data. * In the filter option select your measure, e.g. "Mijn maatregel". thumb * Now click the "Copy URL" button below to get the WFST endpoint. * Open QGIS and add a new WFS layer the URL is in your clipboard, just paste it. * QGIS will show the different layers of the Measure (e.g. buildings, water, terrains). thumb * Start...")
10 November 2025
- 14:5314:53, 10 November 2025 Version 2026.0.4 (hist | edit) [467 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2026.0.4 is released on preview.tygron.com on November 28th 2025. '''Updates''' * Option to switch between rasterization methods. * Several smaller bug fixes, security updates and WIKI Updates. Category:Version 2026")
4 November 2025
- 17:0317:03, 4 November 2025 Weir dam surplus height m (Water Overlay) (hist | edit) [572 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=WEIR_DAM_SURPLUS_HEIGHT_M |unit=meter |description=This surplus value adds additional height to the generated Dam structure around the Weir. |icon=weir_dam.png |range=-1 to 1 |defaultvalue=0.25 }}</onlyinclude>}} {{article end |notes= 600px |seealso= * Weir dam multiplier (Water Overlay) * Weir width (Water Overlay) * Weir angle (Water Overlay)...")
- 08:4008:40, 4 November 2025 Version 2026.0.3 (hist | edit) [311 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2026.0.3 is released on preview.tygron.com on November 28th 2025. '''Updates''' * Several smaller bug fixes, security updates and WIKI Updates. Category:Version 2026")
1 November 2025
- 10:3510:35, 1 November 2025 Version 2026.0.2 (hist | edit) [379 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2026.0.2 is released on preview.tygron.com on November 28th 2025. '''Updates''' * Several smaller bug fixes, security updates and WIKI Updates. Category:Version 2026")
31 October 2025
- 15:5515:55, 31 October 2025 Trim ground storage fraction (Water Overlay) (hist | edit) [480 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=TRIM_GROUND_STORAGE_FRACTION |unit=number |description=Trim fraction for ground storage fraction, 1 is default, 0 is nothing, 1.1 is a 10% increase, etc. |icon= |defaultvalue=1 |range=0 to 1000 }}</onlyinclude>}} {{article end |notes= * A value of 0 means no ground storage. |seealso= * Terrain water storage percentage (Water Overlay) }} {{WaterOverlay model attribute nav}}")
- 15:5315:53, 31 October 2025 Trim ground conductivity (Water Overlay) (hist | edit) [491 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=TRIM_GROUND_CONDUCTIVITY |unit=number |description=Trim fraction for horizontal ground conductivity, 1 is default, 0 is nothing, 1.1 is a 10% increase, etc. |icon= |defaultvalue=1 |range=0 to 1000 }}</onlyinclude>}} {{article end |notes= * A value of 0 means no horizontal ground conductivity. |seealso= *Terrain hydraulic conductivity md (Water Overlay) }} {{WaterOverlay model...")
- 15:5115:51, 31 October 2025 Trim ground infiltration (Water Overlay) (hist | edit) [465 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=TRIM_GROUND_INFILTRATION |unit=number |description=Trim fraction for ground infiltration speed, 1 is default, 0 is nothing, 1.1 is a 10% increase, etc. |icon= |defaultvalue=1 |range=0 to 1000 }}</onlyinclude>}} {{article end |notes= * A value of 0 means no ground infiltration. |seealso= }} {{WaterOverlay model attribute nav}}")
- 15:4815:48, 31 October 2025 Trim root depth (Water Overlay) (hist | edit) [448 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=TRIM_EVAPOTRANSPIRATION |unit=number |description=Trim fraction for root depth, 1 is default, 0 is nothing, 1.1 is a 10% increase, etc. |icon= |defaultvalue=1 |range=0 to 1000 }}</onlyinclude>}} {{article end |notes= * The lowest value (out of 4) is used to increase root depth. |seealso= }} {{WaterOverlay model attribute nav}}")
- 15:4715:47, 31 October 2025 Trim manning (Water Overlay) (hist | edit) [387 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=TRIM_MANNING |unit=number |description=Trim fraction for manning value, 1 is default, 0 is nothing, 1.1 is a 10% increase, etc. |icon= |defaultvalue=1 |range=0 to 1000 }}</onlyinclude>}} {{article end |notes= |seealso= }} {{WaterOverlay model attribute nav}}")
- 15:4615:46, 31 October 2025 Trim evapotranspiration (Water Overlay) (hist | edit) [411 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=TRIM_EVAPOTRANSPIRATION |unit=number |description=Trim fraction for evapotranspiration, 1 is default, 0 is nothing, 2 is twice the amount, etc. |icon= |defaultvalue=1 |range=0 to 1000 }}</onlyinclude>}} {{article end |notes= * A value of 0 means no evapotranspiration. |seealso= }} {{WaterOverlay model attribute nav}}")
- 15:3815:38, 31 October 2025 Ground transpiration result type (Water Overlay) (hist | edit) [589 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Water |name=GROUND_TRANSPIRATION |icon=overlay_icon_water_water_stress.png |unit=m (mm)¹ |mode=Total |description=The amount of groundwater that has transpirated via foliage. The value is the sum of the quantities evaporated from the ground layer only. }}</onlyinclude>}} {{Grid Overlay unit display information}} {{article end |notes= |seealso= * Evapotra...")
- 15:3615:36, 31 October 2025 Ground last transpiration result type (Water Overlay) (hist | edit) [479 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Water |name=GROUND_LAST_TRANSPIRATION |icon=overlay_icon_water_water_stress.png |unit=m (mm)¹ |mode=Last |description=The amount of groundwater that is transpirated from foliage at this moment. }}</onlyinclude>}} {{Grid Overlay unit display information}} {{article end |notes= |seealso= * Evapotranspiration model (Water Overlay) }} {{WaterOverlay result...")
- 15:3315:33, 31 October 2025 Surface last evaporation result type (Water Overlay) (hist | edit) [466 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Water |name=SURFACE_LAST_EVAPORATION |icon=overlay_icon_water_water_stress.png |unit=m (mm)¹ |mode=Last |description=The amount of surface water that is evaporated at this moment. }}</onlyinclude>}} {{Grid Overlay unit display information}} {{article end |notes= |seealso= }} {{WaterOverlay result nav}}")
- 15:3115:31, 31 October 2025 Surface evaporation result type (Water Overlay) (hist | edit) [528 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Water |name=SURFACE_EVAPORATION |icon=overlay_icon_water_water_stress.png |unit=m (mm)¹ |mode=Total |description=The amount of water that has evaporated. The value is the sum of the quantities evaporated from the surface water only. }}</onlyinclude>}} {{Grid Overlay unit display information}} {{article end |notes= |seealso= * Evapotranspiration model (Wa...")
30 October 2025
- 08:3508:35, 30 October 2025 How to resolve an IP block (hist | edit) [2,351 bytes] Rudolf@tygron.nl (talk | contribs) (Created page with "As part of the overall security infrastructure of the {{software}}, one of the ways your accounts and data are protected against unauthorized access is by automatically blocking access from sources which are making too many failing authentication attempts. Under some conditions, it is possible inadvertently trigger this protective measure and invoke a temporary IP block. If this happens, the following steps can offer assistance in resolving the issue. ; Try connecting...")
29 October 2025
- 09:0709:07, 29 October 2025 How to quickly model the effects of a sea-based storm (hist | edit) [2,385 bytes] Rudolf@tygron.nl (talk | contribs) (Created page with "In ememergency situations or conditions it can be both useful and important to quickly set up a calculation model for broad-strokes consequences. This can include situations in which a huricane or other sea-based storm quickly imposes large amounts of water on a coastal area. {{howto|title= | Generate a Project for the to-be-affected location. Ensure the size is commensurate with the size of the storm.<br>Note that for quicker calculations a Basic Mode project is recomm...")
28 October 2025
- 15:4015:40, 28 October 2025 Band (GeoTIFF Overlay) (hist | edit) [473 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Grid |attribute=BAND |unit=number |range=0 to 4 |description=Select a specific band in the GeoTIFF |defaultvalue=0 (first band) |icon=band.png }}</onlyinclude>}} This attribute can be used to select a specific band from the GeoTIFF, be default the first band is selected (0). A maximum of 4 bands can be accessed. {{article end |seealso= * GeoTiff Overlay }} {{GridOverlay nav}}")
22 October 2025
- 14:4714:47, 22 October 2025 Demo Breach Iterate Project (hist | edit) [9,164 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{demo project summary | title=Demo Iteration Flood | demographic=hydrologists and other water experts | showcases=the Flooding Overlay in a iteration mode | image=Demo_iteration_flood.jpg | description=The demo show the iteration functionality in combination with template excels that can change the width of a breach. It also records the object width and flow output between iterations using additional Template Excel panels, as well as a Text Templ...") originally created as "Demo Iteration Flood Project"
17 October 2025
- 15:3115:31, 17 October 2025 How to edit the Sun angle (hist | edit) [780 bytes] Maxim@tygron.com (talk | contribs) (Created page with "<youtube>GVK_SZ_J9CM</youtube>")
- 15:2415:24, 17 October 2025 How to access the Public Share (hist | edit) [431 bytes] Maxim@tygron.com (talk | contribs) (Created page with "<youtube>I9uinlp6yuA</youtube>")
- 15:1815:18, 17 October 2025 How to archive a Project (hist | edit) [270 bytes] Maxim@tygron.com (talk | contribs) (Created page with "<youtube>MNa7lqFNzro</youtube>")
- 13:0513:05, 17 October 2025 How to use neighborhood attributes in a Combo Overlay (hist | edit) [1,505 bytes] Maxim@tygron.com (talk | contribs) (Created page with "<youtube>TxHxTaheqNs</youtube>")
- 09:0709:07, 17 October 2025 Calculation Cloud (hist | edit) [844 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The Calculation Cloud icon is located in the upper left part of the ribbon bar. Hovering over it opens the Calculation panel. Clicking on it recalculates the project, depending on the calculation state of the project. The Calculation Cloud has several states: <gallery> File:Calculation_cloud_automatic.png|Automatic Calculation File:Calculation_cloud_recalculate_required.png|Re-calculation Required File:Calculation_cloud_calculating.png|Calculating File:Calculati...")
16 October 2025
- 09:4309:43, 16 October 2025 Version 2026.0.1 (hist | edit) [597 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2026.0.1 is released on preview.tygron.com on October 31th 2025. '''Updates''' * Several improvements to IFC handling. * Added AHN5 support (for West NL only) * Bugfix in Water model initialization. * Several smaller bug fixes, security updates and WIKI Updates. Category:Version 2026")
15 October 2025
- 08:2908:29, 15 October 2025 AI Suite (hist | edit) [1,639 bytes] Maxim@tygron.com (talk | contribs) (Created page with "The Tygron AI Suite consist of a several tools that can help when using an existing Neural Network or creating a new ope.")
- 08:2608:26, 15 October 2025 How to evaluate an AI model (hist | edit) [2,636 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{editor steps | Create a validation project with a set of areas that can be used for validation. For example areas that define where trees are located with the attribute FOLIAGE_TYPE. | Create an Inference Overlay and run your model contained in the ONNX file. | Create a Combo Overlay that detects these validation areas and subtracts the results from the Inference Overlay. | The difference between these validation areas and Inference Overlay determine ho...") originally created as "How to validate an AI model"
10 October 2025
- 14:4314:43, 10 October 2025 Gpu cluster index (Grid Overlay) (hist | edit) [945 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Grid |attribute=GPU_CLUSTER_INDEX |unit=number |range=-1 to inf |description=Select a specific GPU cluster to run the grid overlay on. |defaultvalue=-1 (ignored, select best available) |icon=iteration_acvtive.png }}</onlyinclude>}} Adding <code>GPU_CLUSTER_INDEX=1</code> as an attribute to any Grid Overlay will force the overlay to be calculated on the GPU Cluster with index 1. The index of each GP...")
- 14:3614:36, 10 October 2025 Skip no data (Grid Overlay) (hist | edit) [740 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Grid |attribute=SKIP_NO_DATA |unit=number |range=0 to 1 |description=When value is 1 NO_DATA values are skipped when updating the model result to the grid overlay contents. |defaultvalue=-1 (all iterations) |icon=iteration_acvtive.png }}</onlyinclude>}} When updating Grid Overlays with a Limit Map, only the box is updated and the rest contains NO_DATA values. Adding SKIP_NO_DATA=1 as an attribu...")
- 14:3214:32, 10 October 2025 Model attributes (Grid Overlay) (hist | edit) [246 bytes] Maxim@tygron.com (talk | contribs) (Created page with "All Grid Overlay's have several generic attributes: ==Attributes== {{overlay attributes|suppresscategory=true|allowselflinks=true| {{:Iteration active (Grid Overlay)}} {{:Skip no data (Grid Overlay)}} {{:Gpu cluster index (Grid Overlay)}} }}")
- 14:3014:30, 10 October 2025 Iteration active (Grid Overlay) (hist | edit) [615 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Average |attribute=ITERATION_ACTIVE |unit=number |range=-1 to 1000 |description=Determines in which iteration the overlay will be calculated |defaultvalue=-1 (all iterations) |icon=iteration_acvtive.png }}</onlyinclude>}} When the Grid Overlay has a <code>ITERATION_ACTIVE</code> attribute, only the iteration numbers set in this attribute will be executed. For example <code>ITERATION_ACTIVE: 0 5...")
- 14:1314:13, 10 October 2025 Timeframe times (Iteration Overlay) (hist | edit) [457 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Iteration |attribute=TIMEFRAME_TIMES |unit=number |range=0 to inf |description=Store date per timeframe. |defaultvalue=1 |icon=modulus.png }}</onlyinclude>}} Using the TIMEFRAME_TIMES attribute it is possible to store a date in epoch time per timeframe. {{article end |notes= |seealso= * Iteration Overlay * Simulation Core }} {{IterationOverlay nav}}")