Average Overlay: Difference between revisions

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[[File:Average_overlay_example.JPG|thumb|250px|left|The Average Overlay of the urbanization attribute.]]
[[File:Average_overlay_example.JPG|thumb|250px|left|The Average Overlay of the urbanization attribute.]]
The Average Overlay is a multi purpose [[Grid overlay|Grid Overlay]] which displays (smoothed) values. These values can originate from 2D spatial objects, such as buildings, terrains, areas or neighborhoods. The values can also originate from an other [[Grid Overlay]].
The Average Overlay is a multi purpose [[Grid overlay|Grid Overlay]] which displays (smoothed) values. These values can originate from spatial features, such as [[building]]s, [[terrain]]s, [[area]]s and [[neighborhood]]s. Alternatively, the values can originate from an other [[Grid Overlay]].


Another typical use-case of the Average Overlay is to visualize parameters of a simulation model (e.g. the [[Rainfall _(Overlay)|rainfall overlay]]). A parameter assigned to a grid-cell can be related to one or more layers of the 3D model: [[Constructions|Buildings]], [[Address|Addresses]], [[Terrains]], [[Areas]], [[Neighborhoods]] and [[Net Lines]].
A parameter assigned to a grid-cell can be related to one or more types of features in the [[project area]]: [[Building]]s, [[Address]]es, [[Terrain]]s, [[Area]]s, [[Neighborhood]]s and [[Net Line]]s.


Thirdly the Average overlay supports replacing {{nodata}} values with interpolated non {{nodata}} values using surrounding cells within a specified distance.
Thirdly the Average overlay supports replacing {{nodata}} values with interpolated non {{nodata}} values using surrounding cells within a specified distance.
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==Additional information displayed in hover panel==
==Additional information displayed in hover panel==
[[File:Average_hover_panel.JPG|thumb|250px|right|The Average Overlay of the urbanization attribute and additional information in the hover panel.]]
[[File:Average_hover_panel.JPG|thumb|250px|left|The Average Overlay of the urbanization attribute and additional information in the hover panel.]]
When clicking on a specific location in the map of the Average Overlay, the hover panel gives additional information over the actual value in that specific grid cell.
When clicking on a specific location in the map of the Average Overlay, the hover panel gives additional information over the actual value in that specific grid cell.
{{clear}}
{{clear}}


==Calculation==
==Calculation==
The Average Overlay works by first computing a grid of input values. This is a 1-on-1 representation of the data found spatially in the [[Project]]. Then, for each [[grid cell]], the values of all cells within a given radius from that one cell are summed up, and divided by the total amount of cells found in that radius. The output value of that one cell is that computed average.  
The Average Overlay works by first rasterizing input values. These values can be obtained from Vector data or a [[Grid Overlay]].


The Average Overlay can be configured to fine-tune the exact data which should serve as input, and how the calculation should take place.
Once [[#Rasterized Vector data|rasterized]], the configured result type determines the operation applied on these values.


===Input===
Additional parameters determine for example the [[Distance m (Average Overlay)|range of the operation]], the [[Default value (Average Overlay)|default value]] in case none was rasterized and the [[Attribute timeframes (Average Overlay)|amount of timeframes]] that should be created when rasterizing an attribute with potentially more than one value.
The Average Overlay requires an initial input, which it can then average out over a specified range. The input can be either an [[Attribute]] of vector data, or a [[Grid Overlay]]. The following options are available:
; Attribute First Layer
: Use the first value found among the layers of vector data which have the specified [[Attribute]]. If no such [[Attribute]] exists in a specific location, the used value is 0.


; Attribute Min Layer / Max Layer
===Averaged Input Type===
: Use either the lowest or the highest value found among the layers of vector data which have the specified [[Attribute]]. If no such [[Attribute]] exists in a specific location, the used value is 0.
You can also configure in what way a value for this overlay will be [[Rasterization (Average Overlay)|rasterized]]:
* '''First''': Selects the first value encountered among all considered Vector data types. See [[Average Overlay#Rasterized Vector data|Rasterized Vector data]] for the order.
* '''Min''': Selects the minimum value among all considered Vector data types.
* '''Max''': Selects the maximum value among all considered Vector data types.
* '''Single layer''': Only Vector data of the configured [[MapLink (Average Overlay)]] is rasterized.
* '''Grid''': Use the values of another [[Grid Overlay]] when specified as input, instead of an [[Attribute]]. {{nodata}} values of the referenced Overlay result in {{nodata}} values in the grid. The Average Overlay will have [[timeframe]]s equal to the amount of [[timeframe]]s of the Input Overlay. In case the input Grid Overlay does not have the same grid size as the Average Overlay, the input Grid Overlay 's value grid is automatically resized.
{{Overlay prequels|suppresscategory=true|
{{:Input prequel (Average Overlay)}}
}}
 
===Average Result Type===
The configured [[Result type (Average Overlay)|Average Overlay result type]] determines how a cells value is calculated. The following result types are supported for the Average Overlay:
 
{{result types|suppresscategory=true|allowselflinks=true|
{{:Avg result type (Average Overlay)}}
{{:Min result type (Average Overlay)}}
{{:Max result type (Average Overlay)}}
{{:Avg interpolated result type (Average Overlay)}}
}}
 
===Rasterized Vector data===
The Vector data that is rasterized is determined by two values: the configured layer [[MapLink (Average Overlay)]] of the Average overlay and the configured [[Average Overlay#Average Type|Average Type]]. If the Average Type is set to Grid, no vector data is rasterized for this overlay. When the MapLink is set to null, and the Average Type is set to anything other than Grid, all MapLink layers are considered. When the MapLink layer is set to a specific MapLink, only that type of data is rasterized.


; Attribute Specific Layer
The Average Overlay currently supports the following MapLinks (in order): [[Net Line]]s, [[Address]]es, [[Building]]s, [[Terrain]]s, [[Area]]s, [[Neighborhood]]s.
: Use the defined [[Attribute]]'s value from the specific layer of vector data specified. Exactly one layer can be specified. If no such [[Attribute]] exists in a specific location, the used value is 0.


; Grid Overlay
{{Overlay property|suppresscategory=true|
: Use the values of another [[Grid Overlay]] when specified as input. No [[Attribute]] needs to be specified. {{nodata}} values of the referenced Overlay result in {{nodata}} values in the grid. The Average Overlay will have [[timeframe]]s equal to the amount of [[timeframe]]s of the Input Overlay. In case the input Grid Overlay does not have the same grid size as the Average Overlay, the input Grid Overlay 's value grid is automatically resized.
{{:Rasterization (Average Overlay)}}
{{:Maplink (Average Overlay)}}
}}


===Calculation===
===Calculation===
The way of averaging is defined by several [[Attribute]]s, and can most easily be set using the [[Average Overlay Wizard]].
The way of averaging is defined by several [[Attribute]]s, and can most easily be set using the ''Average Overlay Wizard''.


The calculation can be configured via the following attributes:
The calculation can be configured via the following attributes:
{{overlay attributes|suppresscategory=true|allowselflinks=true|
{{overlay attributes|suppresscategory=true|allowselflinks=true|
   {{:Attribute timeframes (Average Overlay)}}
   {{:Attribute timeframes (Average Overlay)}}
  {{:Default value (Average Overlay)}}
   {{:Distance m (Average Overlay)}}
   {{:Distance m (Average Overlay)}}
  {{:No data interpolation (Average Overlay)}}
}}
}}
==Input Overlay==
Input Overlays are a variant of average overlays that provide additional insights in the data used for complex Overlay models (e.g the [[Water Overlay]] or [[Heat Stress Overlay]]). Input Overlays can be made visible in the 3D model by selecting them in the Wizard or adding them manually.


{{article end
{{article end
|notes=
|notes=
[[File:wateroverlay_wizard_input_overlay_step.jpg|thumb|right|Input overlay step in the [[Water Overlay]] wizard.]]
* ''Input Overlays'' are overlays that can provide insight in the data used for complex Overlay models (e.g the [[Water Overlay]]). These input Overlays can be added automatically as [[Average Overlay]]s to your project by selecting them in the ''Input Overlay'' step of a Wizard.
|seealso=
*[[Model attributes (Average Overlay)]]
*[[Attribute model (Average Overlay)]]
*[[Grid model (Average Overlay)]]
|howtos=
|howtos=
* [[How to use the Average Overlay Wizard]]
* [[How to add and remove an Overlay]]
* [[How to add and remove an Overlay]]
* [[How to edit an overlay legend]]
* [[How to edit an overlay legend]]
Average Overlay Variants:
* [[How to create an Average Overlay based on another Grid Overlay]].
* [[How to fill NO_DATA values in a grid overlay by interpolation using and Average Overlay]].
* [[How to create an Average Overlay based on feature attributes]].
* [[How to configure an Average Overlay to gain insight into grid cell values]].
* [[How to smooth Grid Overlay results]]
|external=
|external=
* [https://www.tygron.com/en/idea/extended-combo-and-average-overlay-functionalities  Extended Combo and average overlay functionalities.]
* [https://www.tygron.com/en/idea/extended-combo-and-average-overlay-functionalities  Extended Combo and average overlay functionalities.]
}}
}}
 
{{AverageOverlay nav}}
{{Overlay nav}}
{{Overlay nav}}

Latest revision as of 13:46, 15 March 2024

The Average Overlay of the urbanization attribute.

The Average Overlay is a multi purpose Grid Overlay which displays (smoothed) values. These values can originate from spatial features, such as buildings, terrains, areas and neighborhoods. Alternatively, the values can originate from an other Grid Overlay.

A parameter assigned to a grid-cell can be related to one or more types of features in the project area: Buildings, Addresses, Terrains, Areas, Neighborhoods and Net Lines.

Thirdly the Average overlay supports replacing NO_DATA values with interpolated non NO_DATA values using surrounding cells within a specified distance.

Additional information displayed in hover panel

The Average Overlay of the urbanization attribute and additional information in the hover panel.

When clicking on a specific location in the map of the Average Overlay, the hover panel gives additional information over the actual value in that specific grid cell.

Calculation

The Average Overlay works by first rasterizing input values. These values can be obtained from Vector data or a Grid Overlay.

Once rasterized, the configured result type determines the operation applied on these values.

Additional parameters determine for example the range of the operation, the default value in case none was rasterized and the amount of timeframes that should be created when rasterizing an attribute with potentially more than one value.

Averaged Input Type

You can also configure in what way a value for this overlay will be rasterized:

  • First: Selects the first value encountered among all considered Vector data types. See Rasterized Vector data for the order.
  • Min: Selects the minimum value among all considered Vector data types.
  • Max: Selects the maximum value among all considered Vector data types.
  • Single layer: Only Vector data of the configured MapLink (Average Overlay) is rasterized.
  • Grid: Use the values of another Grid Overlay when specified as input, instead of an Attribute. NO_DATA values of the referenced Overlay result in NO_DATA values in the grid. The Average Overlay will have timeframes equal to the amount of timeframes of the Input Overlay. In case the input Grid Overlay does not have the same grid size as the Average Overlay, the input Grid Overlay 's value grid is automatically resized.


Average Result Type

The configured Average Overlay result type determines how a cells value is calculated. The following result types are supported for the Average Overlay:

Rasterized Vector data

The Vector data that is rasterized is determined by two values: the configured layer MapLink (Average Overlay) of the Average overlay and the configured Average Type. If the Average Type is set to Grid, no vector data is rasterized for this overlay. When the MapLink is set to null, and the Average Type is set to anything other than Grid, all MapLink layers are considered. When the MapLink layer is set to a specific MapLink, only that type of data is rasterized.

The Average Overlay currently supports the following MapLinks (in order): Net Lines, Addresses, Buildings, Terrains, Areas, Neighborhoods.

Calculation

The way of averaging is defined by several Attributes, and can most easily be set using the Average Overlay Wizard.

The calculation can be configured via the following attributes: