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16 October 2025
- 09:4309:43, 16 October 2025 Version 2026.0.1 (hist | edit) [597 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2026.0.1 is released on preview.tygron.com on October 31th 2025. '''Updates''' * Several improvements to IFC handling. * Added AHN5 support (for West NL only) * Bugfix in Water model initialization. * Several smaller bug fixes, security updates and WIKI Updates. Category:Version 2026")
15 October 2025
- 08:2908:29, 15 October 2025 AI Suite (hist | edit) [1,639 bytes] Maxim@tygron.com (talk | contribs) (Created page with "The Tygron AI Suite consist of a several tools that can help when using an existing Neural Network or creating a new ope.")
- 08:2608:26, 15 October 2025 How to evaluate an AI model (hist | edit) [2,636 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{editor steps | Create a validation project with a set of areas that can be used for validation. For example areas that define where trees are located with the attribute FOLIAGE_TYPE. | Create an Inference Overlay and run your model contained in the ONNX file. | Create a Combo Overlay that detects these validation areas and subtracts the results from the Inference Overlay. | The difference between these validation areas and Inference Overlay determine ho...") originally created as "How to validate an AI model"
10 October 2025
- 14:4314:43, 10 October 2025 Gpu cluster index (Grid Overlay) (hist | edit) [945 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Grid |attribute=GPU_CLUSTER_INDEX |unit=number |range=-1 to inf |description=Select a specific GPU cluster to run the grid overlay on. |defaultvalue=-1 (ignored, select best available) |icon=iteration_acvtive.png }}</onlyinclude>}} Adding <code>GPU_CLUSTER_INDEX=1</code> as an attribute to any Grid Overlay will force the overlay to be calculated on the GPU Cluster with index 1. The index of each GP...")
- 14:3614:36, 10 October 2025 Skip no data (Grid Overlay) (hist | edit) [740 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Grid |attribute=SKIP_NO_DATA |unit=number |range=0 to 1 |description=When value is 1 NO_DATA values are skipped when updating the model result to the grid overlay contents. |defaultvalue=-1 (all iterations) |icon=iteration_acvtive.png }}</onlyinclude>}} When updating Grid Overlays with a Limit Map, only the box is updated and the rest contains NO_DATA values. Adding SKIP_NO_DATA=1 as an attribu...")
- 14:3214:32, 10 October 2025 Model attributes (Grid Overlay) (hist | edit) [246 bytes] Maxim@tygron.com (talk | contribs) (Created page with "All Grid Overlay's have several generic attributes: ==Attributes== {{overlay attributes|suppresscategory=true|allowselflinks=true| {{:Iteration active (Grid Overlay)}} {{:Skip no data (Grid Overlay)}} {{:Gpu cluster index (Grid Overlay)}} }}")
- 14:3014:30, 10 October 2025 Iteration active (Grid Overlay) (hist | edit) [615 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Average |attribute=ITERATION_ACTIVE |unit=number |range=-1 to 1000 |description=Determines in which iteration the overlay will be calculated |defaultvalue=-1 (all iterations) |icon=iteration_acvtive.png }}</onlyinclude>}} When the Grid Overlay has a <code>ITERATION_ACTIVE</code> attribute, only the iteration numbers set in this attribute will be executed. For example <code>ITERATION_ACTIVE: 0 5...")
- 14:1314:13, 10 October 2025 Timeframe times (Iteration Overlay) (hist | edit) [457 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Iteration |attribute=TIMEFRAME_TIMES |unit=number |range=0 to inf |description=Store date per timeframe. |defaultvalue=1 |icon=modulus.png }}</onlyinclude>}} Using the TIMEFRAME_TIMES attribute it is possible to store a date in epoch time per timeframe. {{article end |notes= |seealso= * Iteration Overlay * Simulation Core }} {{IterationOverlay nav}}")
- 14:1014:10, 10 October 2025 Model attributes (Iteration Overlay) (hist | edit) [328 bytes] Maxim@tygron.com (talk | contribs) (Created page with "The Iteration Overlay's model calculations depend on these attributes. ==Attributes== {{overlay attributes|suppresscategory=true|allowselflinks=true| {{:Modulus (Iteration Overlay)}} }} {{article end |seealso= * Iteration Overlay * Simulation Core }} {{IterationOverlay nav}}")
- 14:0814:08, 10 October 2025 How to use Neighborhood attributes in a Combo Overlay (hist | edit) [1,864 bytes] Frank@tygron.nl (talk | contribs) (Created page with "Neighborhood attributes can be accessed directly in a Combo Overlay by configuring attribute keys. Below are steps to combine multiple attribute of a single Neighborhood to create a grid overlay showing the estimated sum of senior men and women within a neighborhood. <youtube>85lR_j2xT1Y</youtube> {{editor steps|title= |Select Current Situation in the ribbon bar. |Hover over Overlays and under Grid Calculation, select Combo Overlay to add a new Combo Overlay |In th...")
- 14:0614:06, 10 October 2025 Modulus (Iteration Overlay) (hist | edit) [484 bytes] Maxim@tygron.com (talk | contribs) (Created page with " {{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Average |attribute=MODULUS |unit=number |range=0 to {{Grid Overlay max value}} |description=Store value as timeframe every X iterations. |defaultvalue=100 |icon=AverageWizard_icon_distance_m.png }}</onlyinclude>}} Using the MODULUS attribute is is also possible to not store every iteration (MODULUS=1) but e.g. every second iteration (MODULUS=2). {{article end |notes= |seealso= * Iteration Ove...")
- 13:0013:00, 10 October 2025 How to create AI train data with QGIS (hist | edit) [7,755 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo")
9 October 2025
- 08:1408:14, 9 October 2025 Building Floors Overlay (hist | edit) [401 bytes] Maxim@tygron.com (talk | contribs) (Created page with "thumb|300px|right|Example of the DTM Overlay The Building Floors Overlay is a Grid Overlay that displays the amount of building floors. It can be used calculate floor space in a grid based manor. {{article end |howtos= * How to add and remove an Overlay * How to edit an overlay legend |seealso= }} {{Template:Overlay nav}}")
8 October 2025
- 14:1514:15, 8 October 2025 How to create the input overlay for leafless trees detection using the Inference Overlay (hist | edit) [4,176 bytes] Maxim@tygron.com (talk | contribs) (Created page with "<youtube>https://youtu.be/M47oynCxrDM<youtube>")
- 11:2311:23, 8 October 2025 How to export objects in a Project to a GeoPackage (hist | edit) [893 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Editor steps|title=|Hover over the desired menu you want to export objects from and click on Export Geo Data.|In the new panel that pops up, select the GeoPackage format.|Click on the Export File button.}} <gallery mode=nolines> File:Export_data.PNG File:Choose_geojson.PNG File:Choose_export_geojson.PNG </gallery> {{article end |notes= * Buildings, Terrains, Neighborhoods, Zoning, Plots, Areas and Measurements can be exporte...") originally created as "How to export objects in a project to a GeoPackage"
- 11:1811:18, 8 October 2025 How to export a GeoPackage from QGIS (hist | edit) [870 bytes] Maxim@tygron.com (talk | contribs) (Created page with "When vector-based geodata is loaded in QGIS (regardless of the original format), it can be exported as a GeoPackage file, which makes the format compatible with the {{software}}. {{editor steps|title=export a GeoPackage from QGIS | In QGIS, right-click the layer you wish to export, and opt for Export - > Save Features (as) | A "Save Vector Layer as" window will appear | For the format, select GeoPackage | For the filename, use the button with the 3 dots to set a...")
- 10:0010:00, 8 October 2025 How to import a IFC file (hist | edit) [4 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo")
3 October 2025
- 12:2312:23, 3 October 2025 How to combine multiple calculations into a single result (hist | edit) [2,008 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo")
- 12:2112:21, 3 October 2025 How to calculate only a part of the Project map (hist | edit) [963 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo")
- 12:1212:12, 3 October 2025 How to use building attributes in a Combo Overlay (hist | edit) [3,103 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo")
- 12:0812:08, 3 October 2025 How to use a limit map in a Scenario (hist | edit) [2,144 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo")
- 12:0212:02, 3 October 2025 How to create a custom breach formula (hist | edit) [4 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo")
- 12:0012:00, 3 October 2025 How to calculate Shadows (hist | edit) [2,030 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo")
- 11:5611:56, 3 October 2025 How to import a GeoPackage file (hist | edit) [926 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo")
- 11:5311:53, 3 October 2025 How to create a dashboard using the Dashboarding Library (hist | edit) [4 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo") originally created as "Howto create a dashboard using the Dashboarding Library"
- 11:4811:48, 3 October 2025 How to plot neighborhood demographics in a pie chart (hist | edit) [2,708 bytes] Maxim@tygron.com (talk | contribs) (Created page with "todo")
- 11:4411:44, 3 October 2025 Dashboard (hist | edit) [452 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Using the Text Panel users can create thee own dashboards in JavaScript making use of graphs from Plotly. {{article end |howtos= * How to plot neighborhood demographics in a pie chart * How to measure area averages of a grid and visualize it in a graph }}")
18 September 2025
- 11:5211:52, 18 September 2025 Sewer level prequel (Water Overlay) (hist | edit) [909 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=SEWER_LEVEL |name=Sewer Level |unit=m |description=Initial filling of the sewer in M. |min=0 |max=10000 }}</onlyinclude>}} {{article end |notes= * Initial filling of the sewer in M. |seealso= * Surface model (Water Overlay) }} {{WaterOverlay simulation data nav}}")
- 11:4311:43, 18 September 2025 Version 2026.0.0 (hist | edit) [537 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2026.0.0 is released on preview.tygron.com on October 3th 2025. '''Updates''' * Final major feature release for LTS 2026. * Added Sewer level prequel. * Added option to create parametric design without existing roads. * OSM and several other Geo Sources now come directly from the GeoShare. * Several smaller bug fixes, security updates and WIKI Updates. Category:Version 2025")