Rainfall Overlay: Difference between revisions

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==What is the rainfall overlay==
[[File:Rainfall-Overlay.jpg|thumb|right|200px|Rainfall overlay]]
The Rainfall Overlay is a variant of the [[Water Overlay]], which in turn is a [[Grid overlay|grid overlay]]. Water overlays are connected to the [[Water Module]], a complex hydrological calculation module within the {{software}}.


===Calculation steps===
The Rainfall overlay specializes in displaying the hazard and impact of (heavy) rainfall over the project area. Based on the elevation model, terrain roughness and representations of the sewer and water systems, several result types can be generated by the accompanying Water Module.


Here there should be an overview of all the calculations steps. BOB: Flowchart?
A [[Rainfall_Overlay_tutorial|Rainfall Overlay Tutorial]] is available to get you started with this overlay.


====Rainfall====
In order to get more familiar with the different components of the Rainfall Overlay check out Quadrant 2 of the [[Testbed_water_module|Water Module Testbed]]. This Testbed is available to you as a project in the {{software}}.


Water is created in the form of rainfall. Properties of rainfall the amount of water created per calculation step is based on the amount of calculation steps for the simulation, the duration of the rain, and the amount of rains which falls during that time. Directly after being created by rainfall, water can be placed in one of the follow containers:
==Rainfall overlay results==
The Rainfall Overlay is a Water Overlay that is connected to the Water Module. This Water Module performs two dimensional grid based water simulations for a large set of input data and parameters, configured mostly through a related [[Water Overlay Wizard]]. When a simulation finishes, the module stores the result in the Rainfall overlay based on the selected result type. Only one result type can be stored per Rainfall overlay.


{| class="wikitable"
The Water Module however, is not restricted to generating only one type of result. Instead it can produce multiple unique result types for one single simulation.  
|-
Fortunately it is possible to add additional result type overlays which relate to a particular Rainfall overlay. These are known as [[Result Child Overlay]]s. Again, each child overlay only stores one particular result type.
! style="width: 250px;"| Container
! Condition
|-
| Sewer
| If there is a SEWER [[area]] present, which is defined by the presence of a non-zero SEWER_STORAGE attribute, and there is a building present with the SEWERED attribute ("Connected to Sewer") set to 1, and the sewer container is not yet full, the water is moved directly into the sewer.
|-
| Building storage
| If there is a building present with the WATER_STORAGE_M attribute ("Water Storage (m3/m2) )") set to a value greater than 0, and the building container is not yet full, the water is moved directly into the building container.
|-
| Surface water
| If there is surface water present (i.e. a terrain with the WATER attribute set to 1), the water is moved into the surface water container.
|-
| Surface container
| If there is no building connected to an empty sewer, no building with water storage, and no water terrain, the water is placed in a surface container.
|}


====Surface containers====
Apart from multiple result types, the Rainfall overlay can also store result data of multiple, intermediate simulation results, instead of just a single end result. These intermediate simulation results are known as [[timeframes (Water Overlay)|timeframes]].  
Water in a surface container is resting on the surface of the world. During a calculation step, the water can moved to one of the following containers:
{| class="wikitable"
|-
! style="width: 250px;"| Container
! Condition
|-
| Underground container
| An amount of water is transferred from the surface container to the underground container, based on the formula for vertical infiltration.
''Note: after calculating vertical infiltration, the flow calculations continue.''
|-
| Surface water or surface container
| The containers adjacent to the container being calculated are candidates for receiving water from this container. The height of each candidate container is considered ("height" in this context means the terrain height at the location of that container + the height of the water in that container). Water cannot flow from the current container to a candidate of greater height. For each candidate with a height lower than that of the current container, the surface runoff is calculated using the Manning formula described below. The single candidate container for which the surface runoff calculated is greatest will actually receive that amount of water from the current container.
''To prevent issues with water "slushing" around in rare edge-cases, the direction of flow for surface containers on extremely flat land is "fixed" after the first few calculations. This means that some containers will only ever exchange water in 1 direction.
|}


For the full list of result types, see [[Result type (Water Overlay)#List of Result Types|List of Result Types]].


=====Surface runoff / Manning formula=====
For other results, which are not overlay results, but still related to the simulation for a particular Rainfall overlay, see [[Results (Water Overlay)|Rainfall overlay results]].
=====Vertical infiltration=====


====Underground containers====
==Module==
=====Horizontal infiltration=====
A Rainfall Overlay can be configured by opening the Rainfall Overlay Wizard. More in-depth information can be found under each of the categories below.
{{Water Module buttons}}


====Surface water====
==References==
# [[Water Module Theory#Formulas|Water model formulas]]


====Sewer====
{{WaterOverlay output nav}}
 
{{Overlay nav}}
====Building storage====

Latest revision as of 13:47, 17 January 2023

Rainfall overlay

The Rainfall Overlay is a variant of the Water Overlay, which in turn is a grid overlay. Water overlays are connected to the Water Module, a complex hydrological calculation module within the Tygron Platform.

The Rainfall overlay specializes in displaying the hazard and impact of (heavy) rainfall over the project area. Based on the elevation model, terrain roughness and representations of the sewer and water systems, several result types can be generated by the accompanying Water Module.

A Rainfall Overlay Tutorial is available to get you started with this overlay.

In order to get more familiar with the different components of the Rainfall Overlay check out Quadrant 2 of the Water Module Testbed. This Testbed is available to you as a project in the Tygron Platform.

Rainfall overlay results

The Rainfall Overlay is a Water Overlay that is connected to the Water Module. This Water Module performs two dimensional grid based water simulations for a large set of input data and parameters, configured mostly through a related Water Overlay Wizard. When a simulation finishes, the module stores the result in the Rainfall overlay based on the selected result type. Only one result type can be stored per Rainfall overlay.

The Water Module however, is not restricted to generating only one type of result. Instead it can produce multiple unique result types for one single simulation. Fortunately it is possible to add additional result type overlays which relate to a particular Rainfall overlay. These are known as Result Child Overlays. Again, each child overlay only stores one particular result type.

Apart from multiple result types, the Rainfall overlay can also store result data of multiple, intermediate simulation results, instead of just a single end result. These intermediate simulation results are known as timeframes.

For the full list of result types, see List of Result Types.

For other results, which are not overlay results, but still related to the simulation for a particular Rainfall overlay, see Rainfall overlay results.

Module

A Rainfall Overlay can be configured by opening the Rainfall Overlay Wizard. More in-depth information can be found under each of the categories below.


References

  1. Water model formulas