Camera: Difference between revisions

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The main camera modes available to navigate in the [[3D Visualization]] are:
The ''Camera'' provides a particular view of project in the [[3D Visualization]]. The user can choose between different camera modes. Each camera mode has a particular way of navigation controls attached to it.
* [[Camera#standard|Standard]]
* [[Camera#Top-down|Top-down]]
* [[Camera#Free|Free]]
<gallery>
File:camera_standard.png
File:camera_top_down.png
File:camera_free.png
</gallery>


The secondary camera modes, less common but still useful, are  
The available camera modes are:
* [[Camera#Walk mode|Walk mode]],
* [[#Standard|Standard]] camera modes that you can control by using the mouse and allow interaction with the [[3D Visualization]].
* [[Camera#Cinematic|Cinematic]] and  
* [[#Walking|Walking]] camera modes that allow you to take a close look and walk through the [[3D Visualization]] from the perspective of a person.
* [[Camera#Cinematic Editing|Cinematic Editing]]
* [[#Automatic|Automatic]] camera modes that guide the user through the [[3D Visualization]] along predefined paths.


===Standard===
====Standard====
[[File:camera_standard_icon.png|right]]
The available standard camera modes are:
This is the default camera mode. It provides different views based on the zoom level this camera is in. Close to the ground the camera is angled to provide a perspective in the [[3D Visualization]]. When zooming out the camera will slowly settle into a cardinally-locked top-down perspective.
<gallery widths=200px heights=200px>
File:camera_standard.png|[[Layered camera]]
File:camera_top_down.png|[[Top-down camera]]  
File:camera_free.png|[[Free camera]]
File:camera_drag_rotate.gif|Dragging with the mouse while holding a mouse button will move the camera
</gallery>
You can switch between these modes by clicking on the corresponding icon in the [[navigation panel]]: [[File:camera_standard_icon.png]][[File:camera_top_down_icon.png]][[File:camera_free_icon.png]]


; Left mouse button (hold)
====Walking====
: Drag the camera along a flat plane, depending on the location the left mouse button was pressed.
The available walking camera modes are:
; Right mouse button (hold) or middle mouse button (hold)
<gallery  widths=200px heights=200px>
: Move the mouse left and right to rotate the camera around the upward axis defined by point the camera is currently looking at.
File:camera_walk.png|[[Walk camera]]
Move the mouse up and down to change the perspective angle. The perspective angle can be limited, depending on the zoom level of the camera.
File:camera_walk_under.png|[[Underground camera]]
; Scroll wheel up-down
</gallery>
: Zoom in and out one zoom level respectively.
Walking camera modes are accessed by continuously zooming in while in the [[#standard|standard]] camera modes. Zooming out from the walking camera modes allow you to return to the previously selected [[#standard|standard]] camera mode.


; Arrow keys
You can switch between these walking modes by:
: Move the camera in the direction of the arrow key used.
* Clicking on the [[File:camera_walk_icon.png]][[File:camera_walk_under_icon.png]] icon in the [[navigation panel]].
; Space
* Pressing the '''space''' key on your keyboard.
: Switch directly between a high and low perspective.


===Top-down===
====Automatic====
[[File:camera_top_down_icon.png|right]]
The available automatic camera modes are:
This mode allows for an unskewed overview of spatial features at any zoom level.
<gallery widths=200px heights=200px>
; Left mouse button
File:camera_cinematic.png|[[Camera#Cinematic|Cinematic]]
: Drag the world side to side along a flat plane.
File:camera_cinematic_edit.png|[[Camera#Cinematic Editing|Cinematic editing]]
; Right mouse button
File:camera_circle.png|[[Camera#Circling camera|Circling camera]]
: Rotate the camera directly above point the camera is currently looking at, along the vertical axis extending from that point. But only when low enough.
</gallery>
; Scroll wheel up-down
: Smoothly zoom in and out respectively.
 
; Arrow keys
: Move the camera in the direction of the arrow key used.
; Space
: Switch directly between a high and low perspective.
 
===Free===
[[File:camera_top_down_icon.png|right]]
This mode allows for unlimited zooms and rotation.
; Left mouse button
: Drag the world side to side along a flat plane.
; Right mouse button
: Rotate the camera around the point the camera is currently looking at, along a spherical surface centered around that point.
; Scroll wheel up-down
: Zoom in and out respectively in discrete steps.
 
; Arrow keys
: Move the camera in the direction of the arrow key used.
 
==Secondary view modes==
 
===Walk mode===
;W-key and S-key
:move forwards and backwards.
;A-key and D-key
:turn left and right.
;Space-key
:switch between above and below [[DTM]]


===Cinematics configuration===
{{Camera nav}}
{{Editor ui nav}}

Latest revision as of 12:19, 1 February 2024

The Camera provides a particular view of project in the 3D Visualization. The user can choose between different camera modes. Each camera mode has a particular way of navigation controls attached to it.

The available camera modes are:

Standard

The available standard camera modes are:

You can switch between these modes by clicking on the corresponding icon in the navigation panel: Camera standard icon.pngCamera top down icon.pngCamera free icon.png

Walking

The available walking camera modes are:

Walking camera modes are accessed by continuously zooming in while in the standard camera modes. Zooming out from the walking camera modes allow you to return to the previously selected standard camera mode.

You can switch between these walking modes by:

  • Clicking on the Camera walk icon.pngCamera walk under icon.png icon in the navigation panel.
  • Pressing the space key on your keyboard.

Automatic

The available automatic camera modes are: